Enable Accessibility Bar

BA (Hons) 3D Design & Virtual Reality

Programme Description



Carmarthen School of Art at Coleg Sir Gâr delivers a 3D Design & Virtual Reality programme which has developed from the emergent technologies of a continually evolving creative industry. 

The course will encourage you to explore innovative and modernistic ideas whilst gaining blended skills in art, design and technology. 

There will be a focus on the capture, creation and output of 3D digital models and environments, with particular focus on virtual reality platforms. With an emphasis on skills, the course focuses on the fundamentals of 3D design through a variety of practical projects that include 3D modelling, 3D animation, virtual reality and augmented reality; creating outcomes for a variety of contemporary platforms. The applications of skills are numerous, from creating assets for the video game industry and VFX to digital reconstruction for the heritage sector.

Class sizes are small and tutor contact is second to none. 

The programme ensures that students develop a portfolio of 3D design work relevant to its industry.

Carmarthen School of Art is a hub of creativity where art and design students of all disciplines and ages study in a highly supportive and nurturing learning environment.


Programme Features



You can expect a varied programme of assignments that highlight the importance of technical skills within the industry. Students have access to excellent facilities with high spec computer suites with the latest versions of industry standard software and cutting-edge resources including VR equipment, hand-held 3D laser scanner, photogrammetry equipment and professional 360 cameras. And with small class sizes, students have plenty of access to these facilities.

The final year will provide you with the opportunity to exhibit your work at ‘New Designers’ in London alongside national and international graduates.


Progression & Employment



There is a current boom in the 3D sector, fuelled by advances in technology and the ever-growing platforms in which to contextualise these skills. These include the gaming industry; Film/TV; architectural visualisation; heritage; 3D printing; advertising; engineering; illustration and many more.


Programme Content



Year 1 – A skills-based year delivered through a series of workshops. The year comprises of eight modules including Developing Visual Language, Digital Processes and Creative Digital Practice (used within the 3D industry), 3D Animation, Critical & Contextual Studies: Theories of Aesthetics and Creative Project.

Year 2 – A developmental year devised to allow you to apply the skills gained in year one to identify personal strengths and areas of interest within a range of industry relevant contexts. The year comprises of five modules: Live Projects, Design Competitions, Professional Skills, Visual & Material Culture and Specialist Project.

Year 3 – A personal negotiated brief which allows you to consolidate your practice and build a portfolio in preparation for future progression and personal ambitions. The year comprises of four modules all based upon individual projects: Visual Research Methodology, Theoretical Perspectives from Practice, Professional Skills: Enterprise & Employability and Major Project; culminating in an opportunity to showcase your work in a final degree show.


Programme Assessment



Assessment is on-going through workshop plenary sessions, critiques, formative and summative assessment with aural and written feedback.


Programme Entry Requirements



Entry requirements

Tariff score points accepted: A minimum of 96 points or equivalent portfolio ability for mature applicants.

Selection procedures

All applicants need to apply online through UCAS. Our UCAS Institution code is C22 and course code is W290. Offers will be made based on the UCAS application, predicted grades (if applicable), UCAS reference and one to one interview. Programme Directors interview every applicant and discuss your portfolio of artwork and ambitions with you. This is a vital part of our selection process to ensure that the course is right for you and you are right for the course. Due to developing a relationship with you from the start our drop-out rates are minimal. As we continuously strive to turn students into successful professional practitioners.

Mature applicants with relevant prior experience are welcome and are considered on an individual basis. International students will be interviewed by video conferencing.

Social Media:
https://www.facebook.com/BA3DdesignVR/
https://www.facebook.com/CarmarthenSchoolOfArt
https://www.instagram.com/3d_vr_csoa/
https://www.instagram.com/carmarthenschoolofart/


Additional Costs



There is no additional Studio fee. However, it is likely that you will incur additional costs for specialist materials, printing and for course related excursions.