This new and exciting course has been developed in response to the expanding creative industries that influence our world today. If you are interested in game and character concept design, environment design for film or illustration our Concept Art & Illustration degree course is perfect for you.
This exciting course explores the traditional and new alternative approaches to concept art & Illustration. Our tutors will instruct you in industry standard software and teach you the latest techniques used by today's top concept artist and illustrators and prepare you for this incredible creative industry.
Building on the core fundamentals of figurative drawing, perspective, composition & lighting, you will master the apply the latest techniques used by today's top concept artist and illustrators and prepare you for this incredible industry.
You can expect a varied programme of assignments that highlight the importance of technical skills within the industry. Students have access to excellent facilities with high spec computer suites with the latest versions of industry standard software (including the Adobe Suite, Zbrush, Blender & Autodesk), also cutting-edge resources including high-end Apple Macintosh computers, Microsoft Surface Studio and Wacom Cintiq. And with small class sizes, students have plenty of access to these facilities.
The final year will provide you with the opportunity to exhibit your work at ‘New Designers’ in London alongside national and international graduates.
There is huge growth in the world of concept art and illustration, with numerous opportunities in a varied industry. These include roles in the area of games, animation and film, with other potential markets such as book illustration, comics, and numerous other fields that require candidates with strong drawing skills and creativity.
Year 1 – A skills-based year delivered through a series of workshops. The year comprises of eight modules including Developing Visual Language, Digital Processes and Creative Digital Practice, Creative Digital Illustration, Critical & Contextual Studies: Theories of Aesthetics and Creative Project.
Year 2 – A developmental year devised to allow you to apply the skills gained in year one to identify personal strengths and areas of interest within a range of industry relevant contexts. The year comprises of five modules: Live Projects, Design Competitions, Professional Skills, Visual & Material Culture and Specialist Project.
Year 3 – A personal negotiated brief which allows you to consolidate your practice and build a portfolio in preparation for future progression and personal ambitions. The year comprises of four modules all based upon individual projects: Visual Research Methodology, Theoretical Perspectives from Practice, Professional Skills: Enterprise & Employability and Major Project; culminating in an opportunity to showcase your work in a final degree show.
Assessment is on-going through workshop plenary sessions, critiques, formative and summative assessment with aural and written feedback.
Tariff score points accepted: A minimum of 96 points or equivalent portfolio ability for mature applicants.
All applicants need to apply online through UCAS. Our UCAS Institution code is C22 and course code is W221. Offers will be made based on the UCAS application, predicted grades (if applicable), UCAS reference and one to one interview. Programme Directors interview every applicant and discuss your portfolio of artwork and ambitions with you. This is a vital part of our selection process to ensure that the course is right for you and you are right for the course. Due to developing a relationship with you from the start our drop-out rates are minimal. As we continuously strive to turn students into successful professional practitioners.
Mature applicants with relevant prior experience are welcome and are considered on an individual basis. International students will be interviewed by video conferencing.
There is no additional Studio fee. However, it is likely that you will incur additional costs for specialist materials, printing and for course related excursions.